Parking is Hell (But Designers Can Help)

Subscriber Access

Most parking is free - but that doesn’t mean it doesn’t have a high cost. A recent podcast from Freakonomics Radio examined parking in US cities, investigating the “cost of parking not paid for by drivers” - a cost paid not just by the government, but by the environment - due to congestion and pollution caused by people searching for kerbside parking. For example, in a 15 block area of Los Angeles the distance traveled by drivers looking for parking is equivalent to one trip across the USA per day.

One potential solution which they discuss is a San Francisco project called SF Park, which makes use of sensor technology to measure the demand for parking in certain areas of the city and adjust price according to demand. In theory, this would create a small number of empty spaces on each block and dramatically reduce the time that many drivers spend cruising for parking spaces.

Though the idea is certainly an intelligent approach to the problem of kerbside parking, unsurprisingly all this talk of supply, demand and pricing sounds very much like an economist's answer to a problem. But what can designers do to help the situation?

Content Loader
About this author
Cite: Rory Stott. "Parking is Hell (But Designers Can Help)" 25 Apr 2013. ArchDaily. Accessed . <https://www.archdaily.com/363995/learning-from-the-history-of-car-parking> ISSN 0719-8884

You've started following your first account!

Did you know?

You'll now receive updates based on what you follow! Personalize your stream and start following your favorite authors, offices and users.